Thursday, May 24, 2012

GR-BL1P - Construction Robot




Leg Detail

Close up of the back





Front Arm Detail

























GR-BL1P
Construction Robot




The robot was an interesting challenge to model, and I found that the non organic form made it a lot quicker and easier to get through. I designed him for another college project, and specifically to be 3d printed (Which he then was, and in time I will hopefully have those pictures up too. He's currently a little camera shy as he's being prepped for an exhibition). While it didn't require proper poly flow for 3d print, I felt it was a good exercise to try and keep the model as concise as possible, and maintain an all quad mesh. And in case anyone was wondering, his name was a last minute addition thanks to my classmate who couldn't help but say "Grr, bleep!" everytime he saw him. That being said, I can't stop doing it now either.




Steampunk Gas Mask

With character designs in mind, I set out on a project to create a small steampunk styled dwarf, complete with big wrench and unusual gas mask. While the character himself was unfortunately put aside unfinished in favour of college work, the gas mask was fully modelled and gives a good indication of the character to follow. Hopefully now in the coming months I'll find the time to upload the designs and work in progress of the little guy's run to completion.

Diamonds are Forever

I decided to look a little deeper into the material editor in 3ds max one day and immediately regretted it. Discovering a swath of unknown and forbidding looking buttons, I realised how little I knew about it and immediately sought to correct this. What resulted was this collection of diamonds above. I followed a great tutorial that helped me comprehend the basics behind many of the texture elements required for the piece, and began to tweak them myself until I was able to make them gleam just the way I wanted them. While not the most engaging of pieces, they still have a certain charm to them.

Digital Toy Humvee



As one of our assignments a couple years back we were asked to make a 3d version of any toy of our choosing. As tempting as it was to make a rubber duck, I opted for something a little more challenging. Lo and behold, the Humvee came to be an extremely plastic looking digital model. As one of my first proper forays into the world of digital modelling I was quite happy with the results, enough that I'm still not overly embarrassed in showing it off.

Showreel of old



My old showreel from a year back. It's amazing how in so little time we can look back and be embarrassed by the work we've done. I'll hopefully have a newer updated one up shortly once I've wrapped up the last of my college assignments.