A simple introduction (or reintroduction to be precise) to Maya turned out to be quite entertaining. Constructing a human figure from only polygonal primitives and grouping them in hierarchy to make the world's most basic human rig was the first week on the course, a good way to get used to navigating the viewport and playing with the primitive creation methods. Getting to pose it later to mimic a photo reference was entertaining. Nothing too exciting, just a little fun to begin with.
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